Bushiroad the madmen.
Much to my joy, Bushiroad has decided to throw me a bone and pass us what looks to be Gear Chronicle’s first VR in Standard play. I’m sure everyone’s seen it at this point, but just in case I’ll link it here.
As the first of our Standard Gears cards revealed, Lost Legend is all we have to base any predictions or theories, but thankfully he gives us a lot to chew on.
Tuesday, August 21, 2018
Wednesday, January 24, 2018
Card Review: Chronovisor Heritage
OHMYGODITHAPPENEDGEARCHRONICLEFINALLYGOTAVIABLETURNRESETICANFINALLYFULFILLMYTIMEMASTERCHUUNIDREAMSAAAAAAAAAAAAAAAAAA
Sorry about that.
Onto the newly revealed card itself.
[AUTO]:[Choose four other face up <Zodiac Time Beast> from your G zone, and turn them face down] When this unit is put into your G zone from (VC), you may pay the cost. If you do, you get an additional turn. Skip the ride phase of the additional turn, and Stride this card on (VC) at the beginning of the main phase.
An actually strong Turn Reset. Bushi, why have you blessed me like this?
Monday, January 22, 2018
Card Review: Chronojet Dragon Z
So we now have a new Chronojet, donning his fresh new white paintjob and ready to fight.
His skill reads:
[CONT](VC):The cost of your Stride may also be paid with "Choose a grade 3 <Zodiac Time Beast> from your drop zone, and bind it face up.".
[AUTO](VC):[Soul Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose up to one of any player's rear-guard, and put it on the bottom of the deck. If a card was put, search your deck for up to one <Zodiac Time Beast> with grade+1 than the card put into the deck with this effect, call it to (RC), and shuffle your deck.
Astounding, isn't it? Now for a quick breakdown.
The first skill is a free stride skill. Needless to say, free stride is a very powerful tool that any deck would love. On top of that, Jet Z is arguably the easiest to get online in the very early stages of the game. Grade 3 Zodiac in drop? Really easy. Just call down a fodder, tutor out Jet Z, and ditch the other Zodiac you had in hand. Drop zone's setup, a unit's fielded for early aggro, deck is thinned by a grand total of one, and you've tutored out your main ride.
His skill reads:
[CONT](VC):The cost of your Stride may also be paid with "Choose a grade 3 <Zodiac Time Beast> from your drop zone, and bind it face up.".
[AUTO](VC):[Soul Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose up to one of any player's rear-guard, and put it on the bottom of the deck. If a card was put, search your deck for up to one <Zodiac Time Beast> with grade+1 than the card put into the deck with this effect, call it to (RC), and shuffle your deck.
Astounding, isn't it? Now for a quick breakdown.
The first skill is a free stride skill. Needless to say, free stride is a very powerful tool that any deck would love. On top of that, Jet Z is arguably the easiest to get online in the very early stages of the game. Grade 3 Zodiac in drop? Really easy. Just call down a fodder, tutor out Jet Z, and ditch the other Zodiac you had in hand. Drop zone's setup, a unit's fielded for early aggro, deck is thinned by a grand total of one, and you've tutored out your main ride.
Friday, August 11, 2017
Card Review: Chronodragon GearNEXT
Our newest Chronodragon with a funny name has been revealed, skill and all, though I do have to say I'm a bit 50/50 on it though.
Chronodragon GearNEXT has the following skill:
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 2:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] This unit gets "[AUTO](VC)[1/Turn]:At the end of the battle that this unit attacked, if you have a <Gear Dragon> heart card, reveal up to three <Zodiac Time Beast> from your hand or (RC) in total, and put them on the bottom of your deck in any order. If you put three cards, [Stand] this unit, and it gets drive-2."
[CONT](VC) Generation Break 4:During this unit's second battle, it gets [Power]+10000/Drive+1.
Just looking it over, GearNEXT at best is essentially a Spectral "Diablo" with 5 drive checks total, rather than 4, with a lesser counterblast cost. I'm quite sure that everyone is in agreement that it is a very good card, so I'm just gonna skip over to the biggest issue that plagues the card...
It's just not as good as Nextage.
Chronodragon GearNEXT has the following skill:
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 2:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] This unit gets "[AUTO](VC)[1/Turn]:At the end of the battle that this unit attacked, if you have a <Gear Dragon> heart card, reveal up to three <Zodiac Time Beast> from your hand or (RC) in total, and put them on the bottom of your deck in any order. If you put three cards, [Stand] this unit, and it gets drive-2."
[CONT](VC) Generation Break 4:During this unit's second battle, it gets [Power]+10000/Drive+1.
Just looking it over, GearNEXT at best is essentially a Spectral "Diablo" with 5 drive checks total, rather than 4, with a lesser counterblast cost. I'm quite sure that everyone is in agreement that it is a very good card, so I'm just gonna skip over to the biggest issue that plagues the card...
It's just not as good as Nextage.
Wednesday, July 19, 2017
Asian Calendar Animals | ZTB Post-GBT11
Can I just praise Zodiacs? No, really, praise. After seeing the disappointment of early ZTB support, I wasn't feeling too fond of the deck. To be honest it sorta felt... bad during the first wave. The only really good card ZTB got was Split Pegasus, and even then there weren't many good targets for him to call.
But look where we are now.
ZTB's really great now. Hell, it's even been contesting with Time Leap for tops in Japan. Time Leap is still the superior build, of course, but ZTB can now hold its own ground as a Gear Chronicle deck that's separate from the "Cancer Meta Build". It's a very powerful, very consistent beatdown deck that gets the job done and gets it done well. It's very akin to Gold Paladin, which some of my Gurguit-main friends are pretty pissed about lol.
Friday, July 14, 2017
Card Review: Chronotiger Gear Glare
Rejoice, for our lord and savior Chronofang has appeared!
Alright, so our hyped up Chronofang boss unit is here! And he's... RR? I was expecting a RRR or something, considering he's Chronofang and all.
But as we all know, rarity never equals card quality cough Dragdriver cough Black Fenrir cough so let's move on.
Now for what he does:
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] If you have a <Gear Beast> heart card, choose any number of your opponent's rear-guards with the sum of their grades being less than or equal to the number of cards in your bind zone, and your opponent puts them on the bottom of his or her deck in any order.
[CONT](VC) Generation Break 3:If the number of cards in your bind zone is five or more, this unit gets [Power]+10000, then, if it is seven or more, it gets [Critical]+1, then, if it is nine or more, it gets drive+1.
First comment I would like to make is that he is extreme quality for a RR. Even if you don't think he's that great, just look at the quality of it.
Alright, so our hyped up Chronofang boss unit is here! And he's... RR? I was expecting a RRR or something, considering he's Chronofang and all.
But as we all know, rarity never equals card quality cough Dragdriver cough Black Fenrir cough so let's move on.
Now for what he does:
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] If you have a <Gear Beast> heart card, choose any number of your opponent's rear-guards with the sum of their grades being less than or equal to the number of cards in your bind zone, and your opponent puts them on the bottom of his or her deck in any order.
[CONT](VC) Generation Break 3:If the number of cards in your bind zone is five or more, this unit gets [Power]+10000, then, if it is seven or more, it gets [Critical]+1, then, if it is nine or more, it gets drive+1.
First comment I would like to make is that he is extreme quality for a RR. Even if you don't think he's that great, just look at the quality of it.
Thursday, June 29, 2017
The World I Truly Wish For | Demiurge Post-GBT11
Okay, so now that GBT-11 has been out, for like, two weeks? I finally decided to stop being lazy and write this post about Post-GBT11 Demiurge. Been dead on the wiki for awhile, so I might as well make myself useful for once.
Demiurge got huge buffs to his arsenal and now he's definitely viable as a deck. Way more than the pure meme it used to be. It hits hard and it hits fast. I've been loving the deck so much after the set dropped and winning with the deck has never felt so satisfying or consistent.
Many things have changed for the deck after Set 11. To name a few:
Demiurge got huge buffs to his arsenal and now he's definitely viable as a deck. Way more than the pure meme it used to be. It hits hard and it hits fast. I've been loving the deck so much after the set dropped and winning with the deck has never felt so satisfying or consistent.
Many things have changed for the deck after Set 11. To name a few:
- MonoZTB is now a viable choice when it comes to Demiurging, along with the Idea Drone build.
- First stride Demiurge is a common occurence, albeit restricted to the MonoZTB build.
- Demiurge has actual plays it can perform pre-Demiurge
- The deck has double the amount of ZTB triggers available to it
- Demiurge can potentially go off twice in one game
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